OSTS Older News

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April 28th, 2010 Spoke with a friend last night in the IRC channel about OSTS and thought of a great way to combine skill points and experience but its going to require a major rewrite. So yeah experience and skill points are going to change but it will be awesome. Basically you will earn skill points from encounters. This will also lead to a level-less system so I will have to come up with a new way to calculate HP.


April 20th, 2010 Have added a lot of stuff recently including an experience system, languages, and a mockup of how I am envisioning the character sheets. I have added so much stuff that I am really don't want to right it all here but yeah I still have a long way to go. A couple things I know I will be adding in the next coming days will be the sytstem in which weapons and armor degrade over time and rules on size.


March 30th, 2010 Have really been working on OSTS and adding a lot of cool stuff like new races and some backstory and trying to fill in some of those placeholder pages. I have a long way to go but I making progress and that's nice


December 10th, 2009 Started porting OSTS to it's new home at opensourcetabletop.org. I know this project looks really dead, but it isn't. I have just had a lot of going on recently with conventions, work, and personal life. I hope to be devoting a lot more time to this project and a lot of the "placeholder pages" will start to get filled in with actual content. I have a really good idea on how I want things to be I just need to spend the time to translate what's in my head into usable stuff to be put into the wiki.


October 31st, 2009 Started work on Races


October 26th, 2009 Set up the wiki, no real content yet. I have the basic system in my head conceptually I need to translate that into actual text and such.

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